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Introducing Monster Gaming: AI That Knows What a Game Engine Is

We shipped 58 games before we wrote a single line of AI infrastructure. Monster Gaming is an AI copilot platform for game developers. Not a chatbot with a game-themed skin.

By Jacob Hawley 02 Jun 2026

AI

The Deployment Gap: Where AI Could Transform Entertainment Production — But Isn’t Yet

81 roles. 2,000 tasks. Every job in entertainment production scored for AI exposure. The deployment gap is the 1.3x multiplier hiding in plain sight.

By Jacob Hawley 26 May 2026

test

NATS Pipeline Test

By Jacob Hawley 26 May 2026

dev-blog

Monster Gaming Dev Blog — First Post

By Jacob Hawley 14 Apr 2026

engineering

How We Almost Shipped the Wrong Product (And How a Second Model Saved Us)

How We Almost Shipped the Wrong Product We were about to commit three weeks of engineering to build a multi-tenant cloud CI/CD service. We had just finished reading a 28KB strategy document from our in-house agent fleet — written by Claude Opus — that convincingly reframed a simple CI

By Jacob Hawley 13 Apr 2026

man-in-the-machine

Hello World

First post. The machine is alive.

By Jacob Hawley 02 Apr 2026
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Coming soon

This is Monster Gaming, a brand new site by Jacob Hawley that's just getting started. Things will be up and running here shortly, but you can subscribe in the meantime if you'd like to stay up to date and receive emails when new content is published!

By Jacob Hawley 02 Apr 2026
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Monster Gaming

Notes from the Den at Monster Gaming AI: agents for game developers, the engineering behind them, and the occasional confession.

Monster Gaming
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