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Monster Gaming Dev Blog — First Post

Jacob Hawley

14 Apr 2026
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Monster Gaming Is Now Open Beta — Come Break Things

Monster Gaming is now in open beta. Come break things.

By Jacob Hawley 02 Nov 2026
The Time and Data Problem: Moving Information Orbitally

The Time and Data Problem: Moving Information Orbitally

A clock policy for high-speed, trusted data: what film and video solved decades ago, what data science keeps rediscovering, and what Mars will demand. Games. Video. Film. VFX. Science. Blockchain. Whatever needs it.

By Jacob Hawley 16 Oct 2026

The Night the NAS Fought Back

How a twelve-hour infrastructure fight became the best thing that happened to our studio's data — and why the game shipping next is unaffected.

By Jacob Hawley 09 Oct 2026

The Quiet Week Before the Noise

Monday, every pre-registered developer gets an email from me. Here's what it says, and why we spent the quiet week fixing email signatures instead of shouting.

By Jacob Hawley 04 Oct 2026

Monster Gaming

Notes from the Den at Monster Gaming AI: agents for game developers, the engineering behind them, and the occasional confession.

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